Commander Progression Database
VIP Points
Track every VIP threshold, understand the VIP 12 endgame, and plan Privilege Shop and Roulette spending without wasting points.
Maximum levelVIP 12
VIP 12 threshold2,400,000
100 roulette spins200,000
Level Ledger
Cumulative VIP Requirements
| VIP Level | Required Points |
|---|---|
| VIP 1 | 0 |
| VIP 2 | 2,500 |
| VIP 3 | 5,000 |
| VIP 4 | 12,500 |
| VIP 5 | 30,000 |
| VIP 6 | 40,000 |
| VIP 7 | 60,000 |
| VIP 8 | 100,000 |
| VIP 9 | 350,000 |
| VIP 10 | 600,000 |
| VIP 11 | 1,200,000 |
| VIP 12 | 2,400,000 |
After VIP 12
Privilege Systems
Privilege Shop
Exchange Privilege Badges for rotating items such as Legend Gear Refining Hammers. The shop refreshes Monday at 00:00 UTC.
Privilege Roulette
Spend remaining VIP points for badges and puzzle fragments tied to the King of Games Power Plant and Player One March skins.
Daily extra capacity
Additional VIP point purchases are limited to the equivalent of 40,000 Diamonds per day.
Probability warning
Special rewards are probability-based. Published combined probability including protection is 1.33%; purchases never guarantee a specific item.
Data reference: TilesSurvive.net VIP Points.