Alliance Operations · Seven-Phase Planner

Alliance Duel & Turtle Race

A unified preparation guide for the week-long Alliance Duel, Turtle Race timing, resource missions, and King Buff coordination.

Power PlantLv.10+
Alliance Size10+ members
MatchmakingTop 32
Duration1 week
Command Rules

How the Duel Works

Daily themes

Complete actions matching each day’s theme to earn personal and alliance duel points.

Daily victories

The alliance with more points earns that day’s victory point; the weekly total determines the winner.

Alliance changes

Changing alliances during the event prevents that day’s points from counting toward alliance totals.

Resource discipline

Hold major upgrades and speedups until their strongest Duel or Turtle phase.

Recommendation Matrix

Seven-Phase Spending Guide

Blue marks strong Battle timing, gold marks Turtle Race timing, and light blue identifies a matching King Buff window.

MissionP1P2P3P4P5P6P7
Hero Gear MaterialsBattleTurtleTurtleTurtleTurtle
Comms / Intel OutpostBattleBattleBattle
GatheringBattleTurtle
Commander GearTurtleTurtle
Construction SpeedupsBattleTurtleBattleTurtleTurtle
Research SpeedupsBattleTurtleBattleBattleTurtle
Behemoth UpgradeBattleTurtleTurtle
RecruitmentBattleTurtleTurtle
Hero FragmentsBattleTurtleTurtle
Skill BooksBattleTurtleTurtle
Troop TrainingTurtleBattleBattleTurtleTurtle
Troop KillsBattle
King BuffGathering
00:00 UTC
ConstructionResearchNoneTraining
04:00/08:00
HealingNone
Officer Checklist

Run the Week as One Alliance

1Publish the schedule

Post daily focus and King Buff times before reset.

2Call hold/spend periods

Tell members exactly when to save upgrades.

3Track the opponent

Protect resources when a daily victory is already secure.

4Finish personal chests

Do not sacrifice reliable personal rewards for low-value overextension.

Adapted from Alliance Duel and Turtle Race community data.